But be warned, going down the rabbit hole of 3d graphics takes you into a whole new world of file types and import protocols that make video and audio wrappers and codices look like child's play. If you need these things (which I do for certain projects) or feel they could add value to your current offerings then POST is a cost-effective way to go. Secondly, POST does a heap of things that VP can't - integration of 3d models, 3d lighting, virtual cameras with depth of field controls, limited animation, etc. Hence, using the slightly less powerful tool in VP but learning to use it well and productively may be the better solution. Having said that, the interface works differently (not surprising - different developers) and just dipping in occasionally may require relearning the interface each time. One reason for some people is that POST (or Hitfilm Pro) does some effects and procedures better than Vegas Pro, and if they are central to your workflow it may be worth it.
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